Contracts.
Contracts are little tasks or jobs, that you can agree to perform
and receive the credits, experience and other valuable ingame items as a reward.
Where to find?
All new and current contracts you can find in the new menu chapter "Navigation Log" on the right.
Categories and structure.
We've divided contracts to categories, depending on contract goals.
All contracts have simple structure - usually you should destroy group of enemies or one special enemy of high difficulty.
Also you can be asked to research some unknown space areas or deliver the package to station in different system.
One contracts are more sophisticated than other, but you are able to perform those to meet your game style or build of a ship.
Perform or refuse.
When contract of some sort is offered - you have a choice either to perform it or refuse.
In case you refuse, you should wait for 2 hours for the next one.
This system is precaution for constantly searching only for contracts with greater reward.
Goals.
Contract goals are spread all over the world, so you'll need to visit enemy systems quite often.
Number of goals is growing along with your level, so the higher your level - more various contracts you can receive.
Looking through.
Being in space you are able to look through the contracts and their status, but new ones you can receive only at the station.
While in space you can find the button "Show on map" in the window of active contract.
So you can find the needed system by clicking on it.
All active contracts are shown on the world map.
Systems containing your unfinished contracts are marked with contract icon and it's name above the system name.
Object list.
By arriving to the system with unfinished contract you can try and find it visually among all items on the screen,
or you can easily use the Object Scanner.
Active contracts are there in the chapter "Misc".
Reward.
After you've found and performed the contract you can go back to client and receive a worthy reward.
You always get experience and credits after performing contracts, and sometimes an ingame items that are highly difficult to acquire in other way.
They could be coloured weapons and schemes, nebula-elements, crafting resources of best quality for companions etc.